Sonar 3D Reconstruction ======================= Real-time probabilistic 3D underwater terrain mapping system using Oculus multibeam sonar and Fast-LIO odometry. Features -------- - **IWLO Probability Update**: Intensity-Weighted Log-Odds Bayesian mapping - **C++ Backend**: OpenMP parallel processing for 10x speed improvement - **Out-of-Core Storage**: Disk-based tile storage for large-scale mapping - **Cross-talk Filter**: Multibeam sonar noise reduction .. toctree:: :maxdepth: 2 :caption: Getting Started readme .. toctree:: :maxdepth: 2 :caption: Design Documents design/iwlo_design design/octree_mapping design/outofcore_design troubleshooting .. toctree:: :maxdepth: 2 :caption: API Reference api/config api/3d_mapper api/3d_mapper_node api/mapper_backend api/probability_updater api/outofcore_tile_mapper api/iwlo_updater api/voxel_storage api/octree_storage api/octree_mapper api/tile api/tile_manager api/utilities Indices and tables ================== * :ref:`genindex` * :ref:`search`